Framing Question:

How has humanity viewed our bodies as objects throughout history?

Framing Question:

What does it mean to have a physical form in a digital age?

Skin Deep

  • Skin Deep seeks to explore the ways that humanity has interacted with and depicted our shared human form throughout time and history.

    Throughout intense research and archival searching (particularly of medical illustrations), different body parts- such as limbs, ribs, and skulls- have been sourced from open-source images and turned into interactable assets for the user of the website to play with and assemble into a Frankenstein’s Monster of their very own through assembling body parts together in a p5.js sketch. The twist of the website comes at the end, when the user discovers that they don’t keep to keep/save their newly idealized body but instead that it disappears completely. The entire premise is designed to be a sham; much like in real life, the idea is that humans cannot choose what we’re born with and can only learn from how others deal with the same issue.

  • There is no one perfect body.

    Everyone on earth is born with the body that they have, and that’s the perfect body for THEM- whether it be through a journey of getting tattoos, gender-affirming care, beating an eating disorder or simply through radical self-love. People throughout time have all dealt with the same issues to our modern selves, but without the added pressure of the Internet having the ability to show people airbrushed or otherwise falsified into perfection. Their depictions of an imperfect human form offer a lens into ways of understanding and resilience that resonates today.

Gallery Exhibition at SoMARTs (May 2025)

For the exhibition of Skin Deep, it was important to curate a space that felt like a blending of old and new. I wanted all assets in this space to feel like they’ve come from different time periods- So I arranged a very new desk with a very old chair, sourced vintage crayons from the 1930s, added canopic jars from Ancient Egypt… the goal is to have the space feel like maybe this is the developer’s chair where the website was coded in the first place. By “jumping through temporal timelines” (playing with my website and the other aspects of the install), the user is able to immerse themselves into the world of Skin Deep.

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